|
|
|
@ -8,6 +8,8 @@ use crate::Tray;
|
|
|
|
|
use serde_repr::Deserialize_repr;
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
use tauri::Manager;
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
use tauri::Monitor;
|
|
|
|
|
use tauri::{PhysicalPosition, PhysicalSize, Result, Runtime, WebviewWindow, Window};
|
|
|
|
|
|
|
|
|
|
/// Well known window positions.
|
|
|
|
@ -41,172 +43,265 @@ pub enum Position {
|
|
|
|
|
pub trait WindowExt {
|
|
|
|
|
/// Moves the [`Window`] to the given [`Position`]
|
|
|
|
|
///
|
|
|
|
|
/// All positions are relative to the **current** screen.
|
|
|
|
|
/// All (non-tray) positions are relative to the **current** screen.
|
|
|
|
|
fn move_window(&self, position: Position) -> Result<()>;
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
/// Moves the [`Window`] to the given [`Position`] while constraining Tray Positions to the dimensions of the screen.
|
|
|
|
|
///
|
|
|
|
|
/// All non-tray positions will not be constrained by this method.
|
|
|
|
|
///
|
|
|
|
|
/// This method allows you to position your Tray Windows without having them
|
|
|
|
|
/// cut off on the screen borders.
|
|
|
|
|
fn move_window_constrained(&self, position: Position) -> Result<()>;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
impl<R: Runtime> WindowExt for WebviewWindow<R> {
|
|
|
|
|
fn move_window(&self, pos: Position) -> Result<()> {
|
|
|
|
|
self.as_ref().window().move_window(pos)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
fn move_window_constrained(&self, position: Position) -> Result<()> {
|
|
|
|
|
self.as_ref().window().move_window_constrained(position)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
impl<R: Runtime> WindowExt for Window<R> {
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
fn move_window_constrained(&self, position: Position) -> Result<()> {
|
|
|
|
|
// Diverge to basic move_window, if the position is not a tray position
|
|
|
|
|
if !matches!(
|
|
|
|
|
position,
|
|
|
|
|
Position::TrayLeft
|
|
|
|
|
| Position::TrayBottomLeft
|
|
|
|
|
| Position::TrayRight
|
|
|
|
|
| Position::TrayBottomRight
|
|
|
|
|
| Position::TrayCenter
|
|
|
|
|
| Position::TrayBottomCenter
|
|
|
|
|
) {
|
|
|
|
|
return self.move_window(position);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
let window_position = calculate_position(self, position)?;
|
|
|
|
|
let monitor = get_monitor_for_tray_icon(self)?;
|
|
|
|
|
if let Some(monitor) = monitor {
|
|
|
|
|
let monitor_size = monitor.size();
|
|
|
|
|
let monitor_position = monitor.position();
|
|
|
|
|
let window_size = self.outer_size()?;
|
|
|
|
|
|
|
|
|
|
let right_border_monitor = monitor_position.x as f64 + monitor_size.width as f64;
|
|
|
|
|
let left_border_monitor = monitor_position.x as f64;
|
|
|
|
|
let right_border_window = window_position.x as f64 + window_size.width as f64;
|
|
|
|
|
let left_border_window = window_position.x as f64;
|
|
|
|
|
|
|
|
|
|
let constrained_x = if left_border_window < left_border_monitor {
|
|
|
|
|
left_border_monitor
|
|
|
|
|
} else if right_border_window > right_border_monitor {
|
|
|
|
|
right_border_monitor - window_size.width as f64
|
|
|
|
|
} else {
|
|
|
|
|
window_position.x as f64
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
let bottom_border_monitor = monitor_position.y as f64 + monitor_size.height as f64;
|
|
|
|
|
let top_border_monitor = monitor_position.y as f64;
|
|
|
|
|
let bottom_border_window = window_position.y as f64 + window_size.height as f64;
|
|
|
|
|
let top_border_window = window_position.y as f64;
|
|
|
|
|
|
|
|
|
|
let constrained_y = if top_border_window < top_border_monitor {
|
|
|
|
|
top_border_monitor
|
|
|
|
|
} else if bottom_border_window > bottom_border_monitor {
|
|
|
|
|
bottom_border_monitor - window_size.height as f64
|
|
|
|
|
} else {
|
|
|
|
|
window_position.y as f64
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
self.set_position(PhysicalPosition::new(constrained_x, constrained_y))?;
|
|
|
|
|
} else {
|
|
|
|
|
// Fallback on non constrained positioning
|
|
|
|
|
self.set_position(window_position)?;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Ok(())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
fn move_window(&self, pos: Position) -> Result<()> {
|
|
|
|
|
use Position::*;
|
|
|
|
|
|
|
|
|
|
let screen = self.current_monitor()?.unwrap();
|
|
|
|
|
let screen_position = screen.position();
|
|
|
|
|
let screen_size = PhysicalSize::<i32> {
|
|
|
|
|
width: screen.size().width as i32,
|
|
|
|
|
height: screen.size().height as i32,
|
|
|
|
|
};
|
|
|
|
|
let window_size = PhysicalSize::<i32> {
|
|
|
|
|
width: self.outer_size()?.width as i32,
|
|
|
|
|
height: self.outer_size()?.height as i32,
|
|
|
|
|
};
|
|
|
|
|
let position = calculate_position(self, pos)?;
|
|
|
|
|
self.set_position(position)
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
/// Retrieve the monitor, where the tray icon is located on.
|
|
|
|
|
fn get_monitor_for_tray_icon<R: Runtime>(window: &Window<R>) -> Result<Option<Monitor>> {
|
|
|
|
|
let tray_position = window
|
|
|
|
|
.state::<Tray>()
|
|
|
|
|
.0
|
|
|
|
|
.lock()
|
|
|
|
|
.unwrap()
|
|
|
|
|
.map(|(pos, _)| pos)
|
|
|
|
|
.unwrap_or_default();
|
|
|
|
|
|
|
|
|
|
window.monitor_from_point(tray_position.x, tray_position.y)
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// Calculate the top-left position of the window based on the given
|
|
|
|
|
/// [`Position`].
|
|
|
|
|
fn calculate_position<R: Runtime>(
|
|
|
|
|
window: &Window<R>,
|
|
|
|
|
pos: Position,
|
|
|
|
|
) -> Result<PhysicalPosition<i32>> {
|
|
|
|
|
use Position::*;
|
|
|
|
|
|
|
|
|
|
let screen = window.current_monitor()?.unwrap();
|
|
|
|
|
// Only use the screen_position for the Tray independent positioning,
|
|
|
|
|
// because a tray event may not be called on the currently active monitor.
|
|
|
|
|
let screen_position = screen.position();
|
|
|
|
|
let screen_size = PhysicalSize::<i32> {
|
|
|
|
|
width: screen.size().width as i32,
|
|
|
|
|
height: screen.size().height as i32,
|
|
|
|
|
};
|
|
|
|
|
let window_size = PhysicalSize::<i32> {
|
|
|
|
|
width: window.outer_size()?.width as i32,
|
|
|
|
|
height: window.outer_size()?.height as i32,
|
|
|
|
|
};
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
let (tray_position, tray_size) = window
|
|
|
|
|
.state::<Tray>()
|
|
|
|
|
.0
|
|
|
|
|
.lock()
|
|
|
|
|
.unwrap()
|
|
|
|
|
.map(|(pos, size)| {
|
|
|
|
|
(
|
|
|
|
|
Some((pos.x as i32, pos.y as i32)),
|
|
|
|
|
Some((size.width as i32, size.height as i32)),
|
|
|
|
|
)
|
|
|
|
|
})
|
|
|
|
|
.unwrap_or_default();
|
|
|
|
|
|
|
|
|
|
let physical_pos = match pos {
|
|
|
|
|
TopLeft => *screen_position,
|
|
|
|
|
TopRight => PhysicalPosition {
|
|
|
|
|
x: screen_position.x + (screen_size.width - window_size.width),
|
|
|
|
|
y: screen_position.y,
|
|
|
|
|
},
|
|
|
|
|
BottomLeft => PhysicalPosition {
|
|
|
|
|
x: screen_position.x,
|
|
|
|
|
y: screen_size.height - (window_size.height - screen_position.y),
|
|
|
|
|
},
|
|
|
|
|
BottomRight => PhysicalPosition {
|
|
|
|
|
x: screen_position.x + (screen_size.width - window_size.width),
|
|
|
|
|
y: screen_size.height - (window_size.height - screen_position.y),
|
|
|
|
|
},
|
|
|
|
|
TopCenter => PhysicalPosition {
|
|
|
|
|
x: screen_position.x + ((screen_size.width / 2) - (window_size.width / 2)),
|
|
|
|
|
y: screen_position.y,
|
|
|
|
|
},
|
|
|
|
|
BottomCenter => PhysicalPosition {
|
|
|
|
|
x: screen_position.x + ((screen_size.width / 2) - (window_size.width / 2)),
|
|
|
|
|
y: screen_size.height - (window_size.height - screen_position.y),
|
|
|
|
|
},
|
|
|
|
|
LeftCenter => PhysicalPosition {
|
|
|
|
|
x: screen_position.x,
|
|
|
|
|
y: screen_position.y + (screen_size.height / 2) - (window_size.height / 2),
|
|
|
|
|
},
|
|
|
|
|
RightCenter => PhysicalPosition {
|
|
|
|
|
x: screen_position.x + (screen_size.width - window_size.width),
|
|
|
|
|
y: screen_position.y + (screen_size.height / 2) - (window_size.height / 2),
|
|
|
|
|
},
|
|
|
|
|
Center => PhysicalPosition {
|
|
|
|
|
x: screen_position.x + ((screen_size.width / 2) - (window_size.width / 2)),
|
|
|
|
|
y: screen_position.y + (screen_size.height / 2) - (window_size.height / 2),
|
|
|
|
|
},
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
let (tray_position, tray_size) = self
|
|
|
|
|
.state::<Tray>()
|
|
|
|
|
.0
|
|
|
|
|
.lock()
|
|
|
|
|
.unwrap()
|
|
|
|
|
.map(|(pos, size)| {
|
|
|
|
|
(
|
|
|
|
|
Some((pos.x as i32, pos.y as i32)),
|
|
|
|
|
Some((size.width as i32, size.height as i32)),
|
|
|
|
|
)
|
|
|
|
|
})
|
|
|
|
|
.unwrap_or_default();
|
|
|
|
|
|
|
|
|
|
let physical_pos = match pos {
|
|
|
|
|
TopLeft => *screen_position,
|
|
|
|
|
TopRight => PhysicalPosition {
|
|
|
|
|
x: screen_position.x + (screen_size.width - window_size.width),
|
|
|
|
|
y: screen_position.y,
|
|
|
|
|
},
|
|
|
|
|
BottomLeft => PhysicalPosition {
|
|
|
|
|
x: screen_position.x,
|
|
|
|
|
y: screen_size.height - (window_size.height - screen_position.y),
|
|
|
|
|
},
|
|
|
|
|
BottomRight => PhysicalPosition {
|
|
|
|
|
x: screen_position.x + (screen_size.width - window_size.width),
|
|
|
|
|
y: screen_size.height - (window_size.height - screen_position.y),
|
|
|
|
|
},
|
|
|
|
|
TopCenter => PhysicalPosition {
|
|
|
|
|
x: screen_position.x + ((screen_size.width / 2) - (window_size.width / 2)),
|
|
|
|
|
y: screen_position.y,
|
|
|
|
|
},
|
|
|
|
|
BottomCenter => PhysicalPosition {
|
|
|
|
|
x: screen_position.x + ((screen_size.width / 2) - (window_size.width / 2)),
|
|
|
|
|
y: screen_size.height - (window_size.height - screen_position.y),
|
|
|
|
|
},
|
|
|
|
|
LeftCenter => PhysicalPosition {
|
|
|
|
|
x: screen_position.x,
|
|
|
|
|
y: screen_position.y + (screen_size.height / 2) - (window_size.height / 2),
|
|
|
|
|
},
|
|
|
|
|
RightCenter => PhysicalPosition {
|
|
|
|
|
x: screen_position.x + (screen_size.width - window_size.width),
|
|
|
|
|
y: screen_position.y + (screen_size.height / 2) - (window_size.height / 2),
|
|
|
|
|
},
|
|
|
|
|
Center => PhysicalPosition {
|
|
|
|
|
x: screen_position.x + ((screen_size.width / 2) - (window_size.width / 2)),
|
|
|
|
|
y: screen_position.y + (screen_size.height / 2) - (window_size.height / 2),
|
|
|
|
|
},
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
TrayLeft => {
|
|
|
|
|
if let (Some((tray_x, tray_y)), Some((_, _tray_height))) =
|
|
|
|
|
(tray_position, tray_size)
|
|
|
|
|
{
|
|
|
|
|
let y = tray_y - window_size.height;
|
|
|
|
|
// Choose y value based on the target OS
|
|
|
|
|
#[cfg(target_os = "windows")]
|
|
|
|
|
let y = if y < 0 { tray_y + _tray_height } else { y };
|
|
|
|
|
|
|
|
|
|
#[cfg(target_os = "macos")]
|
|
|
|
|
let y = if y < 0 { tray_y } else { y };
|
|
|
|
|
|
|
|
|
|
PhysicalPosition { x: tray_x, y }
|
|
|
|
|
} else {
|
|
|
|
|
panic!("Tray position not set");
|
|
|
|
|
}
|
|
|
|
|
TrayLeft => {
|
|
|
|
|
if let (Some((tray_x, tray_y)), Some((_, _tray_height))) = (tray_position, tray_size) {
|
|
|
|
|
let y = tray_y - window_size.height;
|
|
|
|
|
// Choose y value based on the target OS
|
|
|
|
|
#[cfg(target_os = "windows")]
|
|
|
|
|
let y = if y < 0 { tray_y + _tray_height } else { y };
|
|
|
|
|
|
|
|
|
|
#[cfg(target_os = "macos")]
|
|
|
|
|
let y = if y < 0 { tray_y } else { y };
|
|
|
|
|
|
|
|
|
|
PhysicalPosition { x: tray_x, y }
|
|
|
|
|
} else {
|
|
|
|
|
panic!("Tray position not set");
|
|
|
|
|
}
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
TrayBottomLeft => {
|
|
|
|
|
if let Some((tray_x, tray_y)) = tray_position {
|
|
|
|
|
PhysicalPosition {
|
|
|
|
|
x: tray_x,
|
|
|
|
|
y: tray_y,
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
panic!("Tray position not set");
|
|
|
|
|
}
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
TrayBottomLeft => {
|
|
|
|
|
if let Some((tray_x, tray_y)) = tray_position {
|
|
|
|
|
PhysicalPosition {
|
|
|
|
|
x: tray_x,
|
|
|
|
|
y: tray_y,
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
panic!("Tray position not set");
|
|
|
|
|
}
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
TrayRight => {
|
|
|
|
|
if let (Some((tray_x, tray_y)), Some((tray_width, _tray_height))) =
|
|
|
|
|
(tray_position, tray_size)
|
|
|
|
|
{
|
|
|
|
|
let y = tray_y - window_size.height;
|
|
|
|
|
// Choose y value based on the target OS
|
|
|
|
|
#[cfg(target_os = "windows")]
|
|
|
|
|
let y = if y < 0 { tray_y + _tray_height } else { y };
|
|
|
|
|
|
|
|
|
|
#[cfg(target_os = "macos")]
|
|
|
|
|
let y = if y < 0 { tray_y } else { y };
|
|
|
|
|
|
|
|
|
|
PhysicalPosition {
|
|
|
|
|
x: tray_x + tray_width,
|
|
|
|
|
y,
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
panic!("Tray position not set");
|
|
|
|
|
}
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
TrayRight => {
|
|
|
|
|
if let (Some((tray_x, tray_y)), Some((tray_width, _tray_height))) =
|
|
|
|
|
(tray_position, tray_size)
|
|
|
|
|
{
|
|
|
|
|
let y = tray_y - window_size.height;
|
|
|
|
|
// Choose y value based on the target OS
|
|
|
|
|
#[cfg(target_os = "windows")]
|
|
|
|
|
let y = if y < 0 { tray_y + _tray_height } else { y };
|
|
|
|
|
|
|
|
|
|
#[cfg(target_os = "macos")]
|
|
|
|
|
let y = if y < 0 { tray_y } else { y };
|
|
|
|
|
|
|
|
|
|
PhysicalPosition {
|
|
|
|
|
x: tray_x + tray_width,
|
|
|
|
|
y,
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
panic!("Tray position not set");
|
|
|
|
|
}
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
TrayBottomRight => {
|
|
|
|
|
if let (Some((tray_x, tray_y)), Some((tray_width, _))) = (tray_position, tray_size)
|
|
|
|
|
{
|
|
|
|
|
PhysicalPosition {
|
|
|
|
|
x: tray_x + tray_width,
|
|
|
|
|
y: tray_y,
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
panic!("Tray position not set");
|
|
|
|
|
}
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
TrayBottomRight => {
|
|
|
|
|
if let (Some((tray_x, tray_y)), Some((tray_width, _))) = (tray_position, tray_size) {
|
|
|
|
|
PhysicalPosition {
|
|
|
|
|
x: tray_x + tray_width,
|
|
|
|
|
y: tray_y,
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
panic!("Tray position not set");
|
|
|
|
|
}
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
TrayCenter => {
|
|
|
|
|
if let (Some((tray_x, tray_y)), Some((tray_width, _tray_height))) =
|
|
|
|
|
(tray_position, tray_size)
|
|
|
|
|
{
|
|
|
|
|
let x = tray_x + tray_width / 2 - window_size.width / 2;
|
|
|
|
|
let y = tray_y - window_size.height;
|
|
|
|
|
// Choose y value based on the target OS
|
|
|
|
|
#[cfg(target_os = "windows")]
|
|
|
|
|
let y = if y < 0 { tray_y + _tray_height } else { y };
|
|
|
|
|
|
|
|
|
|
#[cfg(target_os = "macos")]
|
|
|
|
|
let y = if y < 0 { tray_y } else { y };
|
|
|
|
|
|
|
|
|
|
PhysicalPosition { x, y }
|
|
|
|
|
} else {
|
|
|
|
|
panic!("Tray position not set");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
TrayCenter => {
|
|
|
|
|
if let (Some((tray_x, tray_y)), Some((tray_width, _tray_height))) =
|
|
|
|
|
(tray_position, tray_size)
|
|
|
|
|
{
|
|
|
|
|
let x = tray_x + tray_width / 2 - window_size.width / 2;
|
|
|
|
|
let y = tray_y - window_size.height;
|
|
|
|
|
// Choose y value based on the target OS
|
|
|
|
|
#[cfg(target_os = "windows")]
|
|
|
|
|
let y = if y < 0 { tray_y + _tray_height } else { y };
|
|
|
|
|
|
|
|
|
|
#[cfg(target_os = "macos")]
|
|
|
|
|
let y = if y < 0 { tray_y } else { y };
|
|
|
|
|
|
|
|
|
|
PhysicalPosition { x, y }
|
|
|
|
|
} else {
|
|
|
|
|
panic!("Tray position not set");
|
|
|
|
|
}
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
TrayBottomCenter => {
|
|
|
|
|
if let (Some((tray_x, tray_y)), Some((tray_width, _))) = (tray_position, tray_size)
|
|
|
|
|
{
|
|
|
|
|
PhysicalPosition {
|
|
|
|
|
x: tray_x + (tray_width / 2) - (window_size.width / 2),
|
|
|
|
|
y: tray_y,
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
panic!("Tray position not set");
|
|
|
|
|
}
|
|
|
|
|
#[cfg(feature = "tray-icon")]
|
|
|
|
|
TrayBottomCenter => {
|
|
|
|
|
if let (Some((tray_x, tray_y)), Some((tray_width, _))) = (tray_position, tray_size) {
|
|
|
|
|
PhysicalPosition {
|
|
|
|
|
x: tray_x + (tray_width / 2) - (window_size.width / 2),
|
|
|
|
|
y: tray_y,
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
panic!("Tray position not set");
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
self.set_position(tauri::Position::Physical(physical_pos))
|
|
|
|
|
}
|
|
|
|
|
Ok(physical_pos)
|
|
|
|
|
}
|
|
|
|
|