// Copyright 2021 Jonas Kruckenberg // SPDX-License-Identifier: MIT #[cfg(feature = "system-tray")] use crate::Tray; use serde_repr::Deserialize_repr; #[cfg(feature = "system-tray")] use tauri::Manager; use tauri::{PhysicalPosition, PhysicalSize, Result, Runtime, Window}; /// Well known window positions. #[derive(Debug, Deserialize_repr)] #[repr(u16)] pub enum Position { TopLeft = 0, TopRight, BottomLeft, BottomRight, TopCenter, BottomCenter, LeftCenter, RightCenter, Center, #[cfg(feature = "system-tray")] TrayLeft, #[cfg(feature = "system-tray")] TrayBottomLeft, #[cfg(feature = "system-tray")] TrayRight, #[cfg(feature = "system-tray")] TrayBottomRight, #[cfg(feature = "system-tray")] TrayCenter, #[cfg(feature = "system-tray")] TrayBottomCenter, } /// A [`Window`] extension that provides extra methods related to positioning. pub trait WindowExt { /// Moves the [`Window`] to the given [`Position`] /// /// All positions are relative to the **current** screen. fn move_window(&self, position: Position) -> Result<()>; } impl WindowExt for Window { fn move_window(&self, pos: Position) -> Result<()> { use Position::*; let screen = self.current_monitor()?.unwrap(); let screen_position = screen.position(); let screen_size = PhysicalSize:: { width: screen.size().width as i32, height: screen.size().height as i32, }; let window_size = PhysicalSize:: { width: self.outer_size()?.width as i32, height: self.outer_size()?.height as i32, }; #[cfg(feature = "system-tray")] let (tray_position, tray_size) = self .state::() .0 .lock() .unwrap() .map(|(pos, size)| { ( Some((pos.x as i32, pos.y as i32)), Some((size.width as i32, size.height as i32)), ) }) .unwrap_or_default(); let physical_pos = match pos { TopLeft => *screen_position, TopRight => PhysicalPosition { x: screen_position.x + (screen_size.width - window_size.width), y: screen_position.y, }, BottomLeft => PhysicalPosition { x: screen_position.x, y: screen_size.height - (window_size.height - screen_position.y), }, BottomRight => PhysicalPosition { x: screen_position.x + (screen_size.width - window_size.width), y: screen_size.height - (window_size.height - screen_position.y), }, TopCenter => PhysicalPosition { x: screen_position.x + ((screen_size.width / 2) - (window_size.width / 2)), y: screen_position.y, }, BottomCenter => PhysicalPosition { x: screen_position.x + ((screen_size.width / 2) - (window_size.width / 2)), y: screen_size.height - (window_size.height - screen_position.y), }, LeftCenter => PhysicalPosition { x: screen_position.x, y: screen_position.y + (screen_size.height / 2) - (window_size.height / 2), }, RightCenter => PhysicalPosition { x: screen_position.x + (screen_size.width - window_size.width), y: screen_position.y + (screen_size.height / 2) - (window_size.height / 2), }, Center => PhysicalPosition { x: screen_position.x + ((screen_size.width / 2) - (window_size.width / 2)), y: screen_position.y + (screen_size.height / 2) - (window_size.height / 2), }, #[cfg(feature = "system-tray")] TrayLeft => { if let Some((tray_x, tray_y)) = tray_position { PhysicalPosition { x: tray_x, y: tray_y - window_size.height, } } else { panic!("tray position not set"); } } #[cfg(feature = "system-tray")] TrayBottomLeft => { if let Some((tray_x, tray_y)) = tray_position { PhysicalPosition { x: tray_x, y: tray_y, } } else { panic!("Tray position not set"); } } #[cfg(feature = "system-tray")] TrayRight => { if let (Some((tray_x, tray_y)), Some((tray_width, _))) = (tray_position, tray_size) { PhysicalPosition { x: tray_x + tray_width, y: tray_y - window_size.height, } } else { panic!("Tray position not set"); } } #[cfg(feature = "system-tray")] TrayBottomRight => { if let (Some((tray_x, tray_y)), Some((tray_width, _))) = (tray_position, tray_size) { PhysicalPosition { x: tray_x + tray_width, y: tray_y, } } else { panic!("Tray position not set"); } } #[cfg(feature = "system-tray")] TrayCenter => { if let (Some((tray_x, tray_y)), Some((tray_width, _))) = (tray_position, tray_size) { PhysicalPosition { x: tray_x + (tray_width / 2) - (window_size.width / 2), y: tray_y - window_size.height, } } else { panic!("Tray position not set"); } } #[cfg(feature = "system-tray")] TrayBottomCenter => { if let (Some((tray_x, tray_y)), Some((tray_width, _))) = (tray_position, tray_size) { PhysicalPosition { x: tray_x + (tray_width / 2) - (window_size.width / 2), y: tray_y, } } else { panic!("Tray position not set"); } } }; self.set_position(tauri::Position::Physical(physical_pos)) } }