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tauri-plugins-workspace/plugins/autostart/src/lib.rs

248 lines
7.0 KiB

// Copyright 2019-2023 Tauri Programme within The Commons Conservancy
// SPDX-License-Identifier: Apache-2.0
// SPDX-License-Identifier: MIT
//! Automatically launch your application at startup. Supports Windows, Mac (via AppleScript or Launch Agent), and Linux.
#![doc(
html_logo_url = "https://github.com/tauri-apps/tauri/raw/dev/app-icon.png",
html_favicon_url = "https://github.com/tauri-apps/tauri/raw/dev/app-icon.png"
)]
#![cfg(not(any(target_os = "android", target_os = "ios")))]
use auto_launch::{AutoLaunch, AutoLaunchBuilder};
use serde::{ser::Serializer, Serialize};
use tauri::{
command,
plugin::{Builder as PluginBuilder, TauriPlugin},
Manager, Runtime, State,
};
use std::env::current_exe;
type Result<T> = std::result::Result<T, Error>;
#[derive(Debug, Default, Copy, Clone)]
pub enum MacosLauncher {
#[default]
LaunchAgent,
AppleScript,
}
#[derive(Debug, thiserror::Error)]
pub enum Error {
#[error(transparent)]
Io(#[from] std::io::Error),
#[error("{0}")]
Anyhow(String),
}
impl Serialize for Error {
fn serialize<S>(&self, serializer: S) -> std::result::Result<S::Ok, S::Error>
where
S: Serializer,
{
serializer.serialize_str(self.to_string().as_ref())
}
}
pub struct AutoLaunchManager(AutoLaunch);
impl AutoLaunchManager {
pub fn enable(&self) -> Result<()> {
self.0
.enable()
.map_err(|e| e.to_string())
.map_err(Error::Anyhow)
}
pub fn disable(&self) -> Result<()> {
self.0
.disable()
.map_err(|e| e.to_string())
.map_err(Error::Anyhow)
}
pub fn is_enabled(&self) -> Result<bool> {
self.0
.is_enabled()
.map_err(|e| e.to_string())
.map_err(Error::Anyhow)
}
}
pub trait ManagerExt<R: Runtime> {
/// TODO: Rename these to `autostart` or `auto_start` in v3
fn autolaunch(&self) -> State<'_, AutoLaunchManager>;
}
impl<R: Runtime, T: Manager<R>> ManagerExt<R> for T {
/// TODO: Rename these to `autostart` or `auto_start` in v3
fn autolaunch(&self) -> State<'_, AutoLaunchManager> {
self.state::<AutoLaunchManager>()
}
}
#[command]
async fn enable(manager: State<'_, AutoLaunchManager>) -> Result<()> {
manager.enable()
}
#[command]
async fn disable(manager: State<'_, AutoLaunchManager>) -> Result<()> {
manager.disable()
}
#[command]
async fn is_enabled(manager: State<'_, AutoLaunchManager>) -> Result<bool> {
manager.is_enabled()
}
#[derive(Default)]
pub struct Builder {
#[cfg(target_os = "macos")]
macos_launcher: MacosLauncher,
args: Vec<String>,
app_name: Option<String>,
}
impl Builder {
/// Create a new auto start builder with default settings
pub fn new() -> Self {
Self::default()
}
/// Adds an argument to pass to your app on startup.
///
/// ## Examples
///
/// ```no_run
/// Builder::new()
/// .arg("--from-autostart")
/// .arg("--hey")
/// .build();
/// ```
pub fn arg<S: Into<String>>(mut self, arg: S) -> Self {
self.args.push(arg.into());
self
}
/// Adds multiple arguments to pass to your app on startup.
///
/// ## Examples
///
/// ```no_run
/// Builder::new()
/// .args(["--from-autostart", "--hey"])
/// .build();
/// ```
pub fn args<I, S>(mut self, args: I) -> Self
where
I: IntoIterator<Item = S>,
S: Into<String>,
{
for arg in args {
self = self.arg(arg);
}
self
}
/// Sets whether to use launch agent or apple script to be used to enable auto start,
/// the builder's default is [`MacosLauncher::LaunchAgent`]
#[cfg(target_os = "macos")]
pub fn macos_launcher(mut self, macos_launcher: MacosLauncher) -> Self {
self.macos_launcher = macos_launcher;
self
}
/// Sets the app name to be used for the auto start entry.
///
/// ## Examples
///
/// ```no_run
/// Builder::new()
/// .app_name("My Custom Name"))
/// .build();
/// ```
pub fn app_name(mut self, app_name: &str) -> Self {
self.app_name = Some(app_name.to_string());
self
}
pub fn build<R: Runtime>(self) -> TauriPlugin<R> {
PluginBuilder::new("autostart")
.invoke_handler(tauri::generate_handler![enable, disable, is_enabled])
.setup(move |app, _api| {
let mut builder = AutoLaunchBuilder::new();
let app_name = self.app_name.unwrap_or(app.package_info().name.clone());
builder.set_app_name(&app_name);
builder.set_args(&self.args);
let current_exe = current_exe()?;
#[cfg(windows)]
builder.set_app_path(&current_exe.display().to_string());
#[cfg(target_os = "macos")]
{
builder.set_use_launch_agent(matches!(
self.macos_launcher,
MacosLauncher::LaunchAgent
));
// on macOS, current_exe gives path to /Applications/Example.app/MacOS/Example
// but this results in seeing a Unix Executable in macOS login items
// It must be: /Applications/Example.app
// If it didn't find exactly a single occurance of .app, it will default to
// exe path to not break it.
let exe_path = current_exe.canonicalize()?.display().to_string();
let parts: Vec<&str> = exe_path.split(".app/").collect();
let app_path = if parts.len() == 2
&& matches!(self.macos_launcher, MacosLauncher::AppleScript)
{
format!("{}.app", parts.first().unwrap())
} else {
exe_path
};
builder.set_app_path(&app_path);
}
#[cfg(target_os = "linux")]
if let Some(appimage) = app
.env()
.appimage
.and_then(|p| p.to_str().map(|s| s.to_string()))
{
builder.set_app_path(&appimage);
} else {
builder.set_app_path(&current_exe.display().to_string());
}
app.manage(AutoLaunchManager(
builder.build().map_err(|e| e.to_string())?,
));
Ok(())
})
.build()
}
}
/// Initializes the plugin.
///
/// `args` - are passed to your app on startup.
pub fn init<R: Runtime>(
#[allow(unused)] macos_launcher: MacosLauncher,
args: Option<Vec<&'static str>>,
) -> TauriPlugin<R> {
let mut builder = Builder::new();
if let Some(args) = args {
builder = builder.args(args)
}
#[cfg(target_os = "macos")]
{
builder = builder.macos_launcher(macos_launcher);
}
builder.build()
}