|
|
@ -27,13 +27,8 @@ pub type DeserializeFn =
|
|
|
|
pub(crate) fn resolve_store_path<R: Runtime>(
|
|
|
|
pub(crate) fn resolve_store_path<R: Runtime>(
|
|
|
|
app: &AppHandle<R>,
|
|
|
|
app: &AppHandle<R>,
|
|
|
|
path: impl AsRef<Path>,
|
|
|
|
path: impl AsRef<Path>,
|
|
|
|
) -> PathBuf {
|
|
|
|
) -> crate::Result<PathBuf> {
|
|
|
|
dunce::simplified(
|
|
|
|
Ok(dunce::simplified(&app.path().resolve(path, BaseDirectory::AppData)?).to_path_buf())
|
|
|
|
&app.path()
|
|
|
|
|
|
|
|
.resolve(path, BaseDirectory::AppData)
|
|
|
|
|
|
|
|
.expect("failed to resolve app dir"),
|
|
|
|
|
|
|
|
)
|
|
|
|
|
|
|
|
.to_path_buf()
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// Builds a [`Store`]
|
|
|
|
/// Builds a [`Store`]
|
|
|
@ -61,13 +56,12 @@ impl<R: Runtime> StoreBuilder<R> {
|
|
|
|
/// ```
|
|
|
|
/// ```
|
|
|
|
pub fn new<M: Manager<R>, P: AsRef<Path>>(manager: &M, path: P) -> Self {
|
|
|
|
pub fn new<M: Manager<R>, P: AsRef<Path>>(manager: &M, path: P) -> Self {
|
|
|
|
let app = manager.app_handle().clone();
|
|
|
|
let app = manager.app_handle().clone();
|
|
|
|
let path = resolve_store_path(&app, path);
|
|
|
|
|
|
|
|
let state = app.state::<StoreState>();
|
|
|
|
let state = app.state::<StoreState>();
|
|
|
|
let serialize_fn = state.default_serialize;
|
|
|
|
let serialize_fn = state.default_serialize;
|
|
|
|
let deserialize_fn = state.default_deserialize;
|
|
|
|
let deserialize_fn = state.default_deserialize;
|
|
|
|
Self {
|
|
|
|
Self {
|
|
|
|
app,
|
|
|
|
app,
|
|
|
|
path,
|
|
|
|
path: path.as_ref().to_path_buf(),
|
|
|
|
defaults: None,
|
|
|
|
defaults: None,
|
|
|
|
serialize_fn,
|
|
|
|
serialize_fn,
|
|
|
|
deserialize_fn,
|
|
|
|
deserialize_fn,
|
|
|
@ -217,35 +211,15 @@ impl<R: Runtime> StoreBuilder<R> {
|
|
|
|
Ok((store, rid))
|
|
|
|
Ok((store, rid))
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
pub(crate) fn build_or_existing_inner(mut self) -> (Arc<Store<R>>, ResourceId) {
|
|
|
|
pub(crate) fn build_or_existing_inner(self) -> crate::Result<(Arc<Store<R>>, ResourceId)> {
|
|
|
|
let state = self.app.state::<StoreState>();
|
|
|
|
{
|
|
|
|
let mut stores = state.stores.lock().unwrap();
|
|
|
|
let state = self.app.state::<StoreState>();
|
|
|
|
|
|
|
|
let stores = state.stores.lock().unwrap();
|
|
|
|
if let Some(rid) = stores.get(&self.path) {
|
|
|
|
if let Some(rid) = stores.get(&self.path) {
|
|
|
|
(self.app.resources_table().get(*rid).unwrap(), *rid)
|
|
|
|
return Ok((self.app.resources_table().get(*rid).unwrap(), *rid));
|
|
|
|
} else {
|
|
|
|
|
|
|
|
let mut store_inner = StoreInner::new(
|
|
|
|
|
|
|
|
self.app.clone(),
|
|
|
|
|
|
|
|
self.path.clone(),
|
|
|
|
|
|
|
|
self.defaults.take(),
|
|
|
|
|
|
|
|
self.serialize_fn,
|
|
|
|
|
|
|
|
self.deserialize_fn,
|
|
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
if self.load_on_build {
|
|
|
|
|
|
|
|
let _ = store_inner.load();
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
let store = Store {
|
|
|
|
|
|
|
|
auto_save: self.auto_save,
|
|
|
|
|
|
|
|
auto_save_debounce_sender: Arc::new(Mutex::new(None)),
|
|
|
|
|
|
|
|
store: Arc::new(Mutex::new(store_inner)),
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
let store = Arc::new(store);
|
|
|
|
|
|
|
|
let rid = self.app.resources_table().add_arc(store.clone());
|
|
|
|
|
|
|
|
stores.insert(self.path, rid);
|
|
|
|
|
|
|
|
(store, rid)
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
self.build_inner()
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// Builds the [`Store`], also see [`build_or_existing`](Self::build_or_existing).
|
|
|
|
/// Builds the [`Store`], also see [`build_or_existing`](Self::build_or_existing).
|
|
|
@ -283,9 +257,9 @@ impl<R: Runtime> StoreBuilder<R> {
|
|
|
|
/// Ok(())
|
|
|
|
/// Ok(())
|
|
|
|
/// });
|
|
|
|
/// });
|
|
|
|
/// ```
|
|
|
|
/// ```
|
|
|
|
pub fn build_or_existing(self) -> Arc<Store<R>> {
|
|
|
|
pub fn build_or_existing(self) -> crate::Result<Arc<Store<R>>> {
|
|
|
|
let (store, _) = self.build_or_existing_inner();
|
|
|
|
let (store, _) = self.build_or_existing_inner()?;
|
|
|
|
store
|
|
|
|
Ok(store)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|